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大家看看,感觉不错吧,下面的就是整容代码,因为图片是PS过了的,所以按这个代码去做,做出来的跟这个又有点不同,大家建个小号调整调整-
& I8 F, l) k9 j9 T/ \0 c! a' F1 z - [3Parts]
5 y/ R+ v) g9 S% t' i' C: F - scaleUp = 1273 k/ H9 T4 D; @ B* z
- scaleMiddle = 1148 m4 u% Z& l' l( K( L+ x" J
- scaleDown = 961 b; ]& w+ F# L" k* W* G$ D
" W% _$ T# E# _# K' r, J* N- [BlendFace]
) ^! m3 U2 O( X6 t - idFaceShape1 = 23! ^; z7 M" l+ T0 Z6 R+ R, M
- idFaceShape2 = 23
( j! h+ V, |& o* k$ }! Y - blendFaceShape = 50
7 I# w4 n C$ J5 m: t+ m
0 }) U2 A1 V- }2 \$ ?" l9 g2 c- [Face]! q$ d$ |% M7 m& w. \
- scaleFaceH = 133* s3 P& J: M$ W; [' v
- scaleFaceV = 1231 @6 e" g0 C, l( N
- idFaceTex = 5
+ ]) i2 P a- |! m, N3 R
9 m( ^' T. p3 F5 [9 _4 G4 Y; L- [Faling]
' B$ L9 t0 u3 N1 v! F3 U - idFalingSkin = 434& ]1 k# l: y3 u
- idFalingTex = 436
) D/ p2 P8 k0 d' m* u6 ?& }6 ~
1 v# F2 X/ @: P {- [Forehead]
- U" d$ ]' w8 b; Z* U - offsetForeheadH = 128 z" [2 v0 r$ s$ Z
- offsetForeheadV = 128) t1 j2 @4 V `
- offsetForeheadZ = 128% \ ?* H# S) ~/ D
- rotateForehead = 128
# y- Q X' k# O9 k2 @+ l$ |, C0 c - scaleForehead = 128' T6 Y. H1 C3 z) O
G" {; R" _. u- A6 R/ @% L- [YokeBone]" v& _3 ^( e$ U
- offsetYokeBoneH = 128" E F( w! u/ n' Y
- offsetYokeBoneV = 131
( d( u8 D8 i. H" t" q% E) ^ - offsetYokeBoneZ = 128: {7 E1 ]" u4 s1 u) z
- rotateYokeBone = 128
2 `/ c! |8 i7 d' R9 n8 ?' r - scaleYokeBone = 128
: q+ d- m( i% y0 V$ j* W7 g - + Q0 e: c+ |8 g* j7 D ^/ ~
- [Cheek]5 u+ i: {, J/ ]' }/ y! K' i
- offsetCheekH = 126
; d/ A6 m: p% Y9 c. O& y* D% n - offsetCheekV = 123
1 K' r7 m/ Z! C- }* ^2 n! y - offsetCheekZ = 124# e5 J4 L9 [4 \5 a2 j$ c/ `6 R4 B
- scaleCheek = 126
2 n0 ^, z2 O9 ?- } - ! q ~+ d# H# Z& ~$ `4 f
- [Chain]/ Q2 n: F9 L$ h0 o
- offsetChainV = 128' o$ ^% M/ N0 U) M
- offsetChainZ = 128$ y, R. g9 N+ {, [: {4 O
- rotateChain = 128
5 \2 h, o1 e8 F: a* G) t }& H$ H- w - scaleChainH = 105
5 M3 s/ R6 T: T* _0 H2 x; f/ l
8 O7 x" h; J, m- K- [Jaw]0 q, q7 f3 E* d' O3 ~% _
- offsetJawH = 137
7 o$ q+ u: B! @( D - offsetJawV = 136
# @$ i# d! b0 c$ ?+ @ - offsetJawZ = 1282 ~' n# N) H; l. M; v
- scaleJawSpecial = 128
8 e$ G. r- M+ b! J, v. d/ j3 m - scaleJawH = 128
+ q7 G) N; Y8 {6 p7 d v. ^ - scaleJawV = 128
; c) {2 f9 ~% ^4 P - $ C, F& O* b C w8 U5 N' Z' R
- [Eye]
$ x7 ^4 y3 u$ @) v( D' w9 V - idEyeBaseTex = 329
6 s8 E* j5 i5 ^7 W) J+ r3 y - idEyeHighTex = 567( M6 U0 ~+ G+ C5 Y. M4 O9 i) S/ p
- idEyeBallTex = 9
! y- J- ^* i/ e# a# W - idEyeShape = 32
1 B' m! m8 x2 k; M5 m. q - scaleEyeH = 124* b3 A5 a! z& s& e1 b
- scaleEyeV = 255
; j3 v/ O' g% { - rotateEye = 1234 n& W- S" ^1 A/ x
- offsetEyeH = 115
: z# V# l( G& c M) W - offsetEyeV = 105
! @# L0 y& [; O2 P6 ^" D5 j. ?1 R - offseteyeZ = 128
: B4 N5 v! z* p; m - scaleEyeBall = 192* W! B9 ~1 D4 M7 s0 R/ m# |) q) W
- scaleEyeH2 = 124
1 F" X% V& x6 S$ [2 y3 f1 v - scaleEyeV2 = 2558 F& y$ ?" Y0 Z) E5 W3 N- u o
- rotateEye2 = 123
6 l# z' f, \: s" \" ` - offsetEyeH2 = 115) R8 r6 ?* i4 d4 }0 K# }- c
- offsetEyeV2 = 105
r% U ~' S1 Q2 i, a) D - offseteyeZ2 = 1287 L \) c8 Y0 K0 k' I2 ~: I, a
- scaleEyeBall2 = 192+ j% B3 _# Z9 z) u0 h/ W1 l! X
O7 E% q, J/ o% W; e: {9 M1 _! ?- [Brow]
# l4 d/ F! K( w- c - idBrowTex = 7
( e# Z3 l3 H+ H$ C0 m2 X - idBrowShape = 3528 [2 |9 D: ?2 `2 \
- scaleBrowH = 128) k2 }' I z, A# O& P) x9 E5 w
- scaleBrowV = 83
3 Q* q# w) {' Y3 u - rotateBrow = 115
3 e5 l0 _4 B( V5 t4 k9 s. z - offsetBrowH = 128
: z. ?, {$ d$ a4 \! O' D: l* | - offsetBrowV = 128
: }) v! _9 D: e/ K1 ^5 v6 S - offsetBrowZ = 128
# p0 L5 f% N( Z* W$ ]' l - scaleBrowH2 = 128
& k: a- q2 k4 H& t# l/ X1 |- h - scaleBrowV2 = 83
- t( @( w/ a- { - rotateBrow2 = 1157 o! O" b; P3 M' C9 ]
- offsetBrowH2 = 128
" J( c1 F9 q$ J6 ? - offsetBrowV2 = 128
! {: X, x( p5 Y: n; v - offsetBrowZ2 = 1289 _' b- i9 y, \% W# p2 O: n4 E
9 ?: o9 \" H: m: C5 ~- [Nose]
: t- U4 E9 a* W0 D% a3 x - idNoseTex = 4
' i5 q4 g' t( S) t8 {- X - idNoseTipShape = 16
) g% T( j# G+ `9 m2 f - scaleNoseTipH = 112
' d) x% v U8 f! z, r" Q9 B - scaleNoseTipV = 130! R, H0 r) ?- K/ M. K+ ]( w" L
- scaleNoseTipZ = 128
3 ~; ?) t" ?* q' h$ E2 D* J - offsetNoseTipV = 135
0 ?+ K9 F/ A, l* Y - idNoseBridgeShape = 17( V- X1 f: G# v5 z9 O" Z
- scaleBridgeTipH = 128* S! u; ?& D7 Z7 R0 X! d
- offsetBridgeTipZ = 128
, l+ X \! P4 U, ]0 p$ s
% y5 Q% l; p5 k- [Mouth]' p' q. U6 W7 l- F9 s
- idMouthUpLipLine = 91% g3 M. o3 ]3 L! T8 l6 N5 G) k
- idMouthMidLipLine = 860 s# H& [, A: v2 e% M: l& a
- idMouthDownLipLine = 92
( G0 _- e( Y( o# C m - thickUpLip = 1101 f' H4 Q. z5 f1 n
- thickDownLip = 116
4 e, {- B6 j* |: n* j0 k( O7 H, f - scaleMouthH = 66
7 L$ I. r0 D0 R: \ - offsetMouthV = 128
9 T: N9 T. J$ o2 r( q/ W; ^) T - offsetMOuthZ = 128. v! Q% }. {3 e8 c/ J' ]; k
- idMouthTex = 14; w: _. Z- s. v1 M
- offsetCornerOfMouthSpecial = 141
& V3 s# j/ b6 S/ s6 q1 _! H - scaleMouthH2 = 66
0 o- w9 Y$ O: n. U - offsetCornerOfMouthSpecial2 = 141: x7 U, g% Y$ w2 ` F1 x/ M; K
: |( O* H, Q: y0 H8 }# q5 n- [Ear]1 A/ N+ R" S3 N/ x% ~ s" j4 V
- idEarShape = 21
: c2 [9 r4 k. Q& W - scaleEar = 1286 v# P- B7 g8 T _
- offsetEarV = 128
& ]# n$ L+ O. q# T
! Q. u( C, B' n; E# i& b' U) B/ f3 `- [Hair]
/ J3 T8 y9 L% {- S. M7 r; h5 w - idHairModel = 299
' _; T* w( J1 B1 Q - idHairTex = 311! n& h+ n1 ~" s! T
- 4 p2 `3 B: P2 R8 h
- [Moustache] }" |8 W, Y, x/ P! \5 A9 S( a
- idMoustacheTex = 0& x$ X' c9 `9 t7 \1 a
- idMoustacheSkin = 0
* c: n* ^" Q. K: g' [4 _9 l4 x - idGoateeTex = 07 | m7 O" N( N; o
: Y+ V: w: A6 g9 g8 @- [Color]
4 Y- K/ H) p7 a4 V% [/ J4 u - colorHair = -1
& U0 @$ t! P. O$ T - colorFace = -1* j" Q# v+ E# C. H: A9 o# N
- colorEye = -14540254
9 [8 o; d1 E: V/ o& W9 m3 _ - colorBrow = -6135465
# o- ]' }0 N3 p3 k1 S' M" } I0 t - colorMouth = -1795928
* s! \* l0 k$ d4 x% N) \ - colorEyeBall = -15329774
1 H2 P, @0 ]3 q5 m8 Q - colorMoustache = 0
- y4 n4 ]* s6 G4 x - % |4 h4 v/ D( d$ x
- [Body]
- H! Y) f7 H a - bodyID = 14 m6 n& c2 k( K8 z: X" V- [
- colorBody = -1& A: z8 y1 e) L( U/ `/ E; x
- headScale = 113, a5 b; D: q# ~
- upScale = 1103 N5 c; ?8 o; o. ]9 `8 G* u
- waistScale = 100' M9 F ]3 s4 V5 f
- armWidth = 110$ r( Y' v$ L }( C7 _( e
- legWidth = 110
1 b6 x' a9 U3 D# s* y7 R" Z - breastScale = 100
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