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0 |5 V3 W' ^, N3 c* j0 D/ K* W& A4 }大家看看,感觉不错吧,下面的就是整容代码,因为图片是PS过了的,所以按这个代码去做,做出来的跟这个又有点不同,大家建个小号调整调整- + G/ W* S6 m* c& R% T
- [3Parts]# z+ U$ q# t* D& d
- scaleUp = 127! _6 {# V S7 `$ Q, c. S( |
- scaleMiddle = 114
7 |5 V7 H9 u. p- A! E4 g - scaleDown = 96
; |$ k4 X- x7 @% r) S- y6 ~ - 7 I3 {# @3 }' n4 N8 Z0 F' U+ ]7 S7 r
- [BlendFace]- I {! Q2 R; d6 H2 X
- idFaceShape1 = 23
$ S9 C X" _4 _4 x2 }7 y - idFaceShape2 = 23
1 z% E8 x% h9 H9 r1 _ - blendFaceShape = 503 O0 k: W* n0 f% J4 \
- ; i* C' M7 P6 Z4 D1 e
- [Face]; y" ^- h7 L. r0 \3 ~
- scaleFaceH = 1338 A* C6 K4 ^ @3 Y, _! _1 E6 ]
- scaleFaceV = 123/ V4 X# t: ]8 v0 U
- idFaceTex = 5
7 o9 C0 U" f! t8 D- l3 ~: i! k - 4 u# f* C+ X; V" \$ ]& v! B& E% }; q
- [Faling]& I o5 @. s# w9 q7 m' G; C. u
- idFalingSkin = 434
+ |# M+ g" G( K. m, h( ]/ t* W: y - idFalingTex = 436/ x/ N7 g v2 s) B! o7 h
- * R3 Z6 {) l: l6 p8 c
- [Forehead]# S# j1 k- e& S8 Q
- offsetForeheadH = 1285 n: v3 [6 q$ B
- offsetForeheadV = 128
- P. I% a7 E4 m2 z1 C - offsetForeheadZ = 128
7 ]5 e8 [4 Y0 j9 W - rotateForehead = 128
3 z% H& T( V; U; B/ _ - scaleForehead = 128
9 w0 W! {! W; }8 i& ~ - # V& h" O, T& V. S+ I% x
- [YokeBone]
; S7 w; ]5 y! b& X& G: F7 \: l1 S g - offsetYokeBoneH = 128
$ @: G) Y9 t) `4 p8 K6 m - offsetYokeBoneV = 131
. p1 I4 j" a1 {' D# ~2 y7 |( T - offsetYokeBoneZ = 128 S& @9 o) Y, X$ Z
- rotateYokeBone = 128. \0 s+ Z- n, ?4 [, n
- scaleYokeBone = 1280 }% r$ \) Q1 j
- + c% @6 A V, [" F# y$ p
- [Cheek]. D$ i% ~* B6 ]- }
- offsetCheekH = 126
/ _/ H0 [5 E i9 `: c - offsetCheekV = 123 [& G# J7 }% e0 P7 E
- offsetCheekZ = 124
+ r* b4 s3 D% T1 r - scaleCheek = 126
5 ?2 e! v2 I% C; t: a) b# R
- O; p* W% P5 \/ X, Y# |- [Chain]0 }* f. K* `0 M* c3 d1 a
- offsetChainV = 1286 e$ |4 q z# A: I
- offsetChainZ = 128. t9 O! r* e0 |" @/ {: D Y
- rotateChain = 128' e" A- R4 G0 |! B. o
- scaleChainH = 105
1 L0 S( p$ g2 K( t5 E5 z- h( \" ~0 x1 @
+ k+ A, Z. f/ _1 p. i- [Jaw]
; B/ M6 N2 _% N' K - offsetJawH = 137; v8 n7 k& b% y9 Y" |$ _6 `
- offsetJawV = 1366 F+ G$ D. \+ R0 ` | M: j; _! \
- offsetJawZ = 1289 Y0 c, z& u1 O9 @( c! D. U+ f) G
- scaleJawSpecial = 1280 P9 d" Y, M- P& a J, M
- scaleJawH = 128( p t: x$ q* ]; S, g }9 m
- scaleJawV = 128
) v0 N1 C# E7 Q4 g/ n
) _- V r: ]0 l1 r1 _! V- [Eye]
# J& _; q; a3 l p. U# o! N - idEyeBaseTex = 329 M# }& U. Y( u5 [
- idEyeHighTex = 567) q; ]5 i" s# g
- idEyeBallTex = 9$ a4 Y7 L+ V1 [' x1 W
- idEyeShape = 32, g# \) a5 @. s. P2 i, J0 f# g3 b
- scaleEyeH = 124( ` Q* C L4 z8 L" m l1 ?" z
- scaleEyeV = 255
- c+ i9 O( i, A6 h8 c1 v - rotateEye = 123
" e1 D9 b7 X/ W& g# ` - offsetEyeH = 1159 d0 p3 x: f& U1 O7 _7 l
- offsetEyeV = 105. H# Y/ K1 V& m! r3 |+ p
- offseteyeZ = 128
: H* A- f* X- \ ^& {( {2 |! M; H - scaleEyeBall = 192
; \" B6 G' a- L. ]$ i - scaleEyeH2 = 124: i0 |0 ^2 v( _, ^5 ^9 ~
- scaleEyeV2 = 255. H6 h7 Y# `6 ]7 x: o+ U
- rotateEye2 = 123
2 M' S) O1 }( f& ~$ G! U- q - offsetEyeH2 = 115
. ?; P$ m Y) N( h. m4 L% v9 l+ M - offsetEyeV2 = 105
, n" b7 a% e2 u* J# u" ^ - offseteyeZ2 = 128$ N6 a* P( Y& I! {/ F; A
- scaleEyeBall2 = 192
0 {6 c8 K9 H/ Z0 ?/ B# H$ V
$ Z. l) p6 T3 ?" {$ t" s4 G S- [Brow]& P6 y* N8 h$ Z! `4 z7 a! B4 D
- idBrowTex = 7
" N& L- `+ p& r3 ] - idBrowShape = 352( O, s1 V5 T3 Y2 g
- scaleBrowH = 128
; Y5 i6 a0 V( Q H# _0 o5 f& ~ - scaleBrowV = 835 S. @& E/ g5 h5 [% K, a. p% @$ m
- rotateBrow = 115 l, O& }8 v+ w6 p% N
- offsetBrowH = 1283 J% v6 I! t& W
- offsetBrowV = 1281 @% Y) B! o7 @+ y
- offsetBrowZ = 128( [4 f, S+ l7 k1 X1 y! {6 F
- scaleBrowH2 = 1288 {! I2 w8 p0 K, e+ e0 t5 s
- scaleBrowV2 = 83( ^- g' U. P- F4 E6 Q( K
- rotateBrow2 = 115
5 q: H; L8 |+ t& h+ G - offsetBrowH2 = 128* D/ i2 E! e N4 @5 ~& n
- offsetBrowV2 = 128
4 Z* n7 a; T% t# ^ - offsetBrowZ2 = 128
! f( u+ T5 J8 A: n0 j1 ^# l' Y
% h& d" h- N9 e1 k- [Nose] F9 C. ^; j2 k
- idNoseTex = 4
. E e- c" J* |$ G, y+ r/ U' a - idNoseTipShape = 16
6 k" a& Q2 L& H) |' f - scaleNoseTipH = 112# }: g; ^5 ^7 C9 E/ |
- scaleNoseTipV = 130
* x. l! G; e5 S! B - scaleNoseTipZ = 128
5 m; h6 ?: ^& K9 R4 z7 k - offsetNoseTipV = 135
0 o; a- _. D5 E0 w0 l+ f, J$ [ - idNoseBridgeShape = 17 h: \( m" I& C2 \; \
- scaleBridgeTipH = 128
+ l( q1 Q- D3 h" L4 a ~ - offsetBridgeTipZ = 128
$ L& Q/ A5 ?4 C8 _+ x
, U% ^8 y. ?1 g0 o- s, M- [Mouth]4 Y& F/ |- r. ]/ v3 f$ s. S6 w
- idMouthUpLipLine = 914 G( C9 U! j# G' e9 }! E% s
- idMouthMidLipLine = 86( T* R% j6 k0 T& c( b! E9 F; E
- idMouthDownLipLine = 92
% |- t" s9 |% w2 N; a+ y7 I - thickUpLip = 110
" ~; c8 M. n% ~+ i6 C. Q6 n0 P2 } - thickDownLip = 116
" c8 e8 Q4 ^3 }, Z, u - scaleMouthH = 667 V6 j1 f+ N7 v) J- I' V3 x
- offsetMouthV = 128( }# f" I% |( ~' Q7 a* ^4 y
- offsetMOuthZ = 128- h% ?, o0 L- Y# K
- idMouthTex = 14
1 Z0 N4 j9 O! E# ^ - offsetCornerOfMouthSpecial = 141: T& V( ~2 I5 p
- scaleMouthH2 = 66
9 \2 W4 W' X. J8 o# ? - offsetCornerOfMouthSpecial2 = 141: } n+ o& w# T1 F. C' K7 \8 s
- 3 C# s9 \+ l/ G% Q# o& I
- [Ear]( M4 \1 H* B6 V4 m% k1 @
- idEarShape = 21! W# o, G* L( y& p
- scaleEar = 1280 m0 M _, l, X6 O) R
- offsetEarV = 128
8 ]0 M7 y2 }5 {' W - ; P2 w: g Q$ Q) Z8 e: n$ j
- [Hair]9 u/ M: W; B* U6 Y" ]3 A+ H
- idHairModel = 299, w6 D7 K9 s$ o( y3 y+ F8 ~
- idHairTex = 311
$ z" T) T0 x8 x
. Q9 a/ M5 M1 D* ^/ l- H- [Moustache]
! {* f8 M$ R. T# [/ V! p - idMoustacheTex = 0
c! X$ m4 M# c& K/ Z - idMoustacheSkin = 0
* a6 q1 G) L) M$ X - idGoateeTex = 0
, g7 k: O; z$ K! {, I- f
4 a" J3 R; R' H9 t) I- [Color]
) e, \- \) x0 k2 s7 {3 x4 u - colorHair = -1. p( b! p0 ?0 ] }& R# }
- colorFace = -1
" w5 t. x; O' Y1 C& F( l& E. @; P; } - colorEye = -14540254# w' J( ?- p: e( @( G
- colorBrow = -6135465
! Q% }( W3 ^: A2 J4 v* _# Q - colorMouth = -17959283 c, F2 ]5 j% K0 s7 a3 \. X2 C3 L
- colorEyeBall = -15329774$ |% r' M0 H3 ]8 }) E/ u2 j
- colorMoustache = 0, @) D4 I* B2 j8 I" O( k% W- w
; |9 O/ o C; z) X L- f# K% z7 |- [Body]( \- ~" k' e2 _9 c; L
- bodyID = 1
, g) `2 @8 K5 v6 z7 |* J - colorBody = -1
2 a4 k2 l' ` ?8 D. {# X# ^& E$ r# E - headScale = 113
. O" `* o3 _ b" @4 p - upScale = 110
' b$ Y1 b' K& i" G4 ?7 N: q- A - waistScale = 100
, U4 w# {) C! ^ - armWidth = 110
/ |0 J5 U- C8 j% J& \9 t$ V+ L - legWidth = 110: \0 w6 P' [0 {3 e
- breastScale = 100
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