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大家看看,感觉不错吧,下面的就是整容代码,因为图片是PS过了的,所以按这个代码去做,做出来的跟这个又有点不同,大家建个小号调整调整- & O( A# e2 Y F# E( m) q
- [3Parts]0 G2 A4 h! @4 w* l$ O: Q6 g
- scaleUp = 127
# O6 ^) M6 D0 b - scaleMiddle = 1140 U) f3 B0 D5 s& R$ d: O; o# {
- scaleDown = 96- A9 Q& p3 J5 T" ]- w9 o& n* U
- 4 C' I3 ]6 B$ t* `8 d. J
- [BlendFace]9 q! Q5 }& X5 i, z# B1 F2 C; v: [) v
- idFaceShape1 = 235 O/ m+ b+ t/ V0 {2 j
- idFaceShape2 = 23
) d3 T7 W* T+ ^2 j1 j; g - blendFaceShape = 50
$ {6 B, D) A0 B* U+ g. R
+ j2 y% M* e |- [Face]
1 ?2 z4 M( _8 U, t - scaleFaceH = 133- {8 I$ h# w8 b( i J3 u% ^% I! V/ s
- scaleFaceV = 123
! i+ f( i8 W! }$ }: |, F - idFaceTex = 5
, W9 R& v) @& _) o) ~ - 7 v& y4 j2 j% [! \
- [Faling]
2 ?5 r/ G" b+ Z$ w2 k2 e - idFalingSkin = 434
% M. ]1 R H! P3 n. | - idFalingTex = 436
) F& Y0 _" L6 V3 ?8 I* j, ^
. |( z, d/ y [& j- [Forehead]4 w. ?9 ^7 n& h- \. h4 o% x4 p$ L0 J
- offsetForeheadH = 1284 P. D7 t6 K$ U, Z
- offsetForeheadV = 128
: R, N& H6 D4 a) ~* [5 U- t - offsetForeheadZ = 128
. Q" Z/ e Q# z9 K c0 Q - rotateForehead = 128
" J- z2 `2 }9 e1 Q - scaleForehead = 1286 @$ u) J# ]# J8 S$ l: ]
1 k8 X6 Z, Z' o: x% N- [YokeBone]
: q/ w* h9 J, H3 Q. K* F) I4 j; s - offsetYokeBoneH = 1289 l% T* o3 t0 ~0 n5 V- G
- offsetYokeBoneV = 131
0 O. b1 s7 A' D3 T1 T0 Y - offsetYokeBoneZ = 128: W1 F' s% h% _7 Q+ @3 c* o
- rotateYokeBone = 128
& A0 p6 o, W9 h) Y; D% g5 l. Y# m - scaleYokeBone = 128
7 j; a& @9 w( x$ `
5 I5 j% d. L" \ O% d2 M* c- s- [Cheek]
; Y5 S- W& ?/ a9 b& s# g9 v+ M - offsetCheekH = 126* l" S, B5 d8 W. O. c& i9 L
- offsetCheekV = 123/ g9 P; h3 f' T, ^( [- j
- offsetCheekZ = 124
) ^) K8 a7 u, |+ u - scaleCheek = 126
% c( L" e. N5 s - + W- K0 _( X6 u$ K7 C
- [Chain]
- k) }9 Z* D8 K% |3 z - offsetChainV = 128; H5 O/ t2 Z/ G
- offsetChainZ = 128
' T. b+ N9 x: O6 N6 [0 `/ k8 A' [ - rotateChain = 128' ]7 ]! |. p9 U% R
- scaleChainH = 1051 M: | l) c5 D) I, Q( O
- 5 @7 o4 f) W, l' c1 V
- [Jaw]
/ B, J8 W" b) I1 ^' E% v7 j - offsetJawH = 137
2 k+ D3 F, z" A" E - offsetJawV = 136
+ {7 Q) } J9 l5 s. A" j( j n - offsetJawZ = 1287 a6 B' a6 j7 C" S6 T! @7 P! f
- scaleJawSpecial = 128
# }8 i9 X& j- A5 d/ f9 t - scaleJawH = 128
0 ~0 ~6 h# {" {8 x0 \ - scaleJawV = 1286 T' ?9 e) h4 ~' }- u. L
/ x+ M3 S1 {$ r O- g# q- [Eye]
; g: {8 s: q% P' u5 r [ - idEyeBaseTex = 3294 T9 W7 l* P, j0 v
- idEyeHighTex = 567
. p# r) U) ]4 ]1 b( G Q* p: \ - idEyeBallTex = 9( S; x. {6 M3 F, n. b
- idEyeShape = 32
* z$ R- c; K& r$ M$ A! w - scaleEyeH = 124
& C$ f; ^- o/ ^5 b; O s- I8 H" d2 ` - scaleEyeV = 255, f2 @( v d- y+ z
- rotateEye = 123
1 A0 X" p1 {7 [5 @ - offsetEyeH = 115
# Y7 `6 j! E. i% T% }6 |* E - offsetEyeV = 105
5 \; m# a+ H9 G9 C7 x: {" k - offseteyeZ = 128
0 z- O( v' }$ d- T - scaleEyeBall = 192
# c* O! H2 `' W+ A - scaleEyeH2 = 1246 Z8 ^ J% H: c3 W3 h8 H8 b
- scaleEyeV2 = 255
! K1 J- D6 j$ o8 M1 z' u0 D - rotateEye2 = 123
% s2 o5 e6 x# K1 r9 {( l8 L3 p0 G - offsetEyeH2 = 115
I6 A, ?3 _/ f \ - offsetEyeV2 = 105
. E3 `* ?' j1 P& H - offseteyeZ2 = 128
3 R. Y3 f+ F# f) k - scaleEyeBall2 = 192, I% e9 O6 t; G3 e$ d
- 3 X6 N: |4 e( K& P) w
- [Brow]
" X) o. V6 Z# a9 k- X2 C7 J" ?/ V - idBrowTex = 74 J5 a ?, [. `; V/ \: u7 D1 p1 Y
- idBrowShape = 352
1 U# A" w6 y2 F6 ]# D$ E - scaleBrowH = 128* y3 }" ?9 V* } ^* y3 C2 y
- scaleBrowV = 83# b( t- q6 v$ X x+ @ V3 a# p
- rotateBrow = 115
, r! e- O5 N* z. \ B! q# P3 @ - offsetBrowH = 128$ Q# M3 A! F/ e- c4 A
- offsetBrowV = 128
3 N5 p7 N* z9 f! j5 _ - offsetBrowZ = 128
" L* ^4 E" o- Y% i$ ^+ _* Z/ G - scaleBrowH2 = 128" q: G9 g2 f. g4 q% N/ q, A2 v1 d# P
- scaleBrowV2 = 83
( p- } c& Y/ W( t7 Q; b - rotateBrow2 = 115# P# a' D% d( A9 G1 y- _9 b
- offsetBrowH2 = 128
/ T4 Y( w& ~ v$ C! L" |1 B - offsetBrowV2 = 128# C; ^5 l8 d, @! E* Y2 v
- offsetBrowZ2 = 128
! N& V1 v' _8 M3 W3 W) B - ' {6 W. [4 I9 D
- [Nose] Z5 r7 c' D8 Y3 |0 k2 k
- idNoseTex = 4
* v5 z9 G' x2 {% \ - idNoseTipShape = 166 h4 J' }- {* r% }! @
- scaleNoseTipH = 1127 b# C$ y# q" M, E2 w1 x: ~
- scaleNoseTipV = 130
& D* m$ ] \3 `! c3 d% G - scaleNoseTipZ = 128- N, X# C: p, i! l& y5 U% s
- offsetNoseTipV = 135( L( |! n/ f7 L2 q: A
- idNoseBridgeShape = 179 A0 J5 ]% T9 m, s J i' U( U
- scaleBridgeTipH = 128 l* ^. e8 P% h% R7 ]/ v
- offsetBridgeTipZ = 128
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, l2 f- r; Z" D, q- [Mouth]
" V) R7 z- t L' i - idMouthUpLipLine = 91; S v. z+ [1 x5 C. M
- idMouthMidLipLine = 86
. W: }& ], p* i' H. T R - idMouthDownLipLine = 92
/ k+ q. V5 d7 f: W3 `) z - thickUpLip = 110$ i8 c, O8 g/ C7 a1 O
- thickDownLip = 1162 R7 \4 w ?) `1 n7 \
- scaleMouthH = 66; Y0 I8 q5 f$ m
- offsetMouthV = 128
+ @% Z5 T# e# r! D; a8 T" k. G# V - offsetMOuthZ = 128
1 n) F1 W. V S1 q - idMouthTex = 14
1 |! M/ n4 f0 u$ t) v2 t( n - offsetCornerOfMouthSpecial = 1418 N' t' l { N/ a6 H9 M7 F
- scaleMouthH2 = 669 Q/ X* s% A: m- W4 Q7 o
- offsetCornerOfMouthSpecial2 = 141. T2 M) r4 `9 F3 A2 x+ z
- ) E; e; ]* o9 s" ~ ]% b
- [Ear]5 s' p/ m& }+ Z) G- g
- idEarShape = 21; t# z5 u- }4 T6 l
- scaleEar = 1288 j. S5 @: c' B
- offsetEarV = 128" {. O% N/ b. R0 N
- # z3 M& }' m0 W ~" | Y
- [Hair]
% @0 Y$ E; Y* C: a- w; s4 d4 \ - idHairModel = 299 |# g" [: N- P- _% Y) J8 q( L
- idHairTex = 3114 L/ i& x* L; h$ U5 ^/ \: I
- + @3 R: T/ R8 B7 E9 g, Z
- [Moustache]
& N0 T; Q @9 Q7 C0 @! X/ V+ k; E - idMoustacheTex = 0, F1 @* h r' r1 m
- idMoustacheSkin = 0
) a: f$ q/ v T: X. p3 r& P' \ - idGoateeTex = 0. j$ S/ W/ C1 o$ Z: | N5 W
- ) M& \$ q# m) y, @1 K
- [Color]
3 R/ V% [& Y0 G% ^ - colorHair = -1
8 w q6 ^" x5 D! Q, X. C X5 Y% w - colorFace = -1
5 u) k( ~" T& N. q2 o- u) f - colorEye = -14540254. X: x( k4 A. E* ?- W) \" k
- colorBrow = -6135465
$ g5 g. a) @+ J4 i' o8 C/ w - colorMouth = -1795928# `) U5 D, f A( K! I7 \) g
- colorEyeBall = -15329774
+ ^4 u9 C; F) b7 R3 _ - colorMoustache = 0
6 n$ u I$ j3 j$ |1 t, p1 h# d. p. A
) `$ A: p# [. m, t. ]6 `) r/ n- [Body]: }2 x* u, V3 V) n
- bodyID = 1, o. S4 |' ^8 I" F( ^" u- y! f
- colorBody = -1) P5 B) ^) b8 g. P1 P3 R* m
- headScale = 113
# F0 D* [* O8 d" P - upScale = 110" e+ h6 j6 w. l! ?1 B
- waistScale = 100
- Q' l) b8 O8 j" N - armWidth = 110) G+ Q2 `8 h1 t) g* {9 R& s
- legWidth = 110
9 p6 z* f: G! R! r+ Q5 x+ { - breastScale = 100
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